7.26.2009

The guard






Here comes another work using the engraving effect. Even now I still don't know if the color improves the result of the picture. The black and white code has something classic and special and it alows you to express the volume effect by a better way. May there will be another attempts but my intention now is to dedicate all my efforts to the pictorical skills. The line does not exist and the color shouldn't be caught in a cage of limited shapes.

7.20.2009

Sketches & Ideas





It was taking time without hanging anything. After certain changes in my life I return to the work. Between several illustrations in progress, I must admit that I love to invest small moments in doing sketches and small designs using a freer way to let my ideas fly. Considering the fondness I feel for them, I 've decided to share some.

5.05.2009

Red Princess



An then... Corel Painter came to my life.

5.02.2009

Shaürie



Shaürie would be a good idea to return to the world of the ancient average east. A princess of persia that could revitalize the big games of adventure, action and platforms.

The graphic language is very gratifying and also relatively faster than previous processes. The black nevertheless makes dirty in certain way the color. It would be an appropiate skill for the most traditional illustration of books and stories because the final score remembers the engraving skill. A current and classic way of working.

Jump!




So much time without posting. Here goes something new, fresh and different. May I have to work on it.

3.07.2009

Achilles and Hector



Another warm, pictorial, ethereal and mythological caprice.

3.05.2009

Centaur



Finally something warm. This piece is a part of a so-called series "pictorial mythologies" and although I did it some time ago, it is necessary to admit that the natural track of the watery skills never loses his delight.

2.20.2009

Nuära



Nuära informed in the "Gamestorming" of Barcelona in the contest of the best videogame charachter. Apparently it was not lucky but in no case I am going to stop trying it.

High-tech agent


Something futurist in the style of the scifi of the 80s. Finally without line and with the well-known correspondent kitsch note.

Duelist



The XVIIth and XVIIIth centuries represent a wide field to explore in the videogame world. There goes a small contribution of thin line, some texture and a note of red.