I had the chance to work on the official game of the movie "Epic" from BlueSky Studios. That was an amazing experience. The job was simple, make the low poly, projections and texture. The good part is that the high poly model was the original from the film, and it was nice to see how all the loops were working and which is the quality level of an official finished character in an animation film.
Here goes a couple of studios I did for skylines during the master. I have reworked them a bit, just to work as illustrations cause they were meant to be skyboxes. I have some more sky paintings from some cartoon game I did, I will post them soon.