I could participate in The Amazing Spiderman 2, the game. I did only 2 NPCs and some fixes in another ones already done. This was the first one. Having the opportunity to do a cop it's always interesting, however an NPC has a super low polycount and it's meant to be seen from far. Despite of the normal map I took from the high poly, the low poly mesh runs with a single diffuse, with even the specular faked into it.