10.21.2012

Femme


And this is another personal project, between hours, designed to train myself, to do things I have never done before in 3d. I focussed my attention in the folds of cloth and in the curly hair effect. By the other hand I tried another kind of loops in the retopology for the part of the main body. The head follows the loops that most of the current game models use to animate the face.

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